Who Needs a Man When You Got a Gun?

What does gun ownership mean to armed women in a city in the Midwestern United States? Gun culture is an aspect of American life which has been neglected in anthropological literature. I examine how armed women I met and shot with told me ho…

From ‘Taroosh’ to ‘Tom Jones’

This essay explores how student members of an LGBTQ+ rights organisation discursively navigate queer identifications and concepts of belonging, based on fieldwork conducted in Quezon City, Philippines. I argue that elements of ‘gay lingo’, o…

Producing Truth?

An extract of fieldnotes is presented from the first ethnographic research I participated in: a transect walk with Mormon missionaries on Middle Meadow Walk. In a short reflection I look at some of the issues that arose when leaving the books and lectu…

The Power of Cough Syrup

During my time working at a clinic in rural Haiti, I noticed one of the doctors was engaging in a rather odd practice: prescribing cough syrup at completely inappropriate times. I attempt to analyze such a practice, revealing how it can control how pai…

The Power of Cough Syrup

During my time working at a clinic in rural Haiti, I noticed one of the doctors was engaging in a rather odd practice: prescribing cough syrup at completely inappropriate times. I attempt to analyze such a practice, revealing how it can cont…

Producing Truth?

An extract of fieldnotes is presented from the first ethnographic research I participated in: a transect walk with Mormon missionaries on Middle Meadow Walk. In a short reflection I look at some of the issues that arose when leaving the book…

Work Bitch

  Ballroom culture (created by queer, transgender, black and latinx communities in America) has gained popularity throughout Europe in past decades. These photographs depict the community currently growing ballroom culture in Scotland. This queer …

Talking About Tiny Houses

This piece is a snippet of an interview from a larger research project titled: “The Social Practice of Living and Travelling in Small Mobile Living Structures”. Using a style popularised by Studs Terkel in his book ‘Working’ (1974), I have used the int…

Work Bitch

  Ballroom culture (created by queer, transgender, black and latinx communities in America) has gained popularity throughout Europe in past decades. These photographs depict the community currently growing ballroom culture in Scotland. …

Introduction / Issue 30: Poetics of Play

Artwork by contributor Iasmin Omar Ata. For Issue 30, the editorial board of InVisible Culture is honored to present a special introduction by Dr. Aubrey Anable. In my book, Playing with Feelings: Video Games and Affect, I make the claim that video gam…

Contributors / Issue 30 : Poetics of Play

Iasmin Omar Ata is a Middle Eastern & Muslim award-winning comics artist, game designer, and illustrator who creates art about coping with illness, understanding identity, dismantling oppressive structures, and Arab-Islamic futurism. Their recent g…

The Kinesthetic Index: Video Games and the Body of Motion Capture

Written by Grant Bollmer In this essay, I present a history of the graphic adventure genre of video and computer games and its attempts at achieving a kind of cinematic realism through the registration of the body. In reviewing the history of this genr…

All The Places You’ll Go (Women As Place)

By Angela Washko  All The Places You’ll Go (Women As Place) is an interactive hypertext point-and-click narrative adventure game. Since 2011, Angela Washko has collected over 200 postcards from around the world and from 23 states throughout the U…

Being

By Iasmin Omar Ata “We are the wound in the Arab world … everyone watches what happens to us.” –Nader Said1 Being is an abstract adventure game that explores, from a future lens, the past and present of the Palestinian lived experience.2 In the s…

Untitled Dating Sim & Boy’s Curse/Boy’s Blessing

By Nilson Carroll Using game genre as metaphor, I put a digital avatar of myself in a series of vulnerable positions for Untitled Dating Sim. This work considers the abstractions of human bodies in games as more than just a means to score points throug…